Search
31 - 40 of 1,363 search results
31 - 40 of 1,363 search results
Visit the handbook for course and unit information for previous study periods.
Register for Open Day in August and discover which courses spark your interest.
Requires students to undertake the first part of the analysis, design, development, testing and implementation of a team-based computing project using an agile methodology for an industry client. Students will have the opportunity to demonstrate
https://www.scu.edu.au/study/units/isys3007/2025/Requires students to undertake the second part of the development, testing and implementation of a team-based computing project using an agile methodology for an industry client. Students will have the opportunity to demonstrate and apply skills
https://www.scu.edu.au/study/units/isys3008/2024/Requires students to undertake the second part of the development, testing and implementation of a team-based computing project using an agile methodology for an industry client. Students will have the opportunity to demonstrate and apply skills
https://www.scu.edu.au/study/units/isys3008/2025/Focuses on developing User Experience (UX) enabling students to design and develop interactive web-based applications. This unit provides students with the knowledge and skills to analyse different types of interactivity, apply UX design
https://www.scu.edu.au/study/units/prog2001/2024/Focuses on developing User Experience (UX) enabling students to design and develop interactive web-based applications. This unit provides students with the knowledge and skills to analyse different types of interactivity, apply UX design
https://www.scu.edu.au/study/units/prog2001/2025/Introduces students to the development of applications for mobile devices building on introductory programming, design and data communications units. Techniques for the design and development of client applications on mobile devices will be
https://www.scu.edu.au/study/units/prog2005/2024/Introduces students to the development of applications for mobile devices building on introductory programming, design and data communications units. Techniques for the design and development of client applications on mobile devices will be
https://www.scu.edu.au/study/units/prog2005/2025/Focuses on designing the User Experience (UX), applying principles of psychology including cognition, perception and graphic design. Using prototyping tools, development and animation environments, students will design and develop interactive
https://www.scu.edu.au/study/units/prog2006/2024/Focuses on designing the User Experience (UX), applying principles of psychology including cognition, perception and graphic design. Using prototyping tools, development and animation environments, students will design and develop interactive
https://www.scu.edu.au/study/units/prog2006/2025/Continues with the principles of object-oriented programming using a standard programming language and an intermediate development environment. This unit works with more extensive structures of objects including collections of objects and arrays.
https://www.scu.edu.au/study/units/prog2007/2024/